The appearance panel (part 3)

In the previous posts, we covered the basic functions of the appearance panel.  If you’ve just landed here, you might want to go back to the first in the series.

In this post, I’ll show a more complex example – how you how you can get editable Icy type or Ice covered type in Illustrator using only one type object.

Here is the other text in the sample file (You’ll want to get it here) along with it’s expanded appearance panel to show you what’s going on:

If you don’t have the fonts that I used, substitute your own – I’d recommend a chunky one for the icy effect. (opens in a new window) has a free one called Huggable that would work here, though maybe not as well as the Coop Black that I’ve got it set in (which is made by the venerable House Industries and is not free)

So you can see by looking at the appearance panel that there are a few fills, each with some effects applied locally, as well as an overall “Glass” filter applied to the entire type object.  You can’t tell from looking at this, but in this example there are no strokes or fills at the character level.

Let’s pick it apart:

There are two fills that are “Scribbled” – one is a gradient that fades up and one fades down – those are the striations in the text.

Then there is the blue to white gradient – that’s the main flavor that you see – it has an Inner Glow applied to it, adding dimension while being behind the striations so adding depth as well

Then there is the lowest fill, which is mostly covered by the blue to white one above – it has the 3d effect applied, adding the white along the top for even more depth.

All the way at the bottom, I’ve applied a glass effect to the whole mcgillicuddy, which gives it a chunky texture.  You might leave that off if your ice was made by someone with a sharper chisel than mine.